Call for Papers (CFP)

NGCT-2016 is approved from IEEE's Conference Publication Program (IEEE CPP) with ISBN Number: 978-1-5090-3257-0

All orally presented papers at conference, will be submitted to IEEE Xplore, which is indexed with world’s leading Abstracting & Indexing (A&I)databases, including ISI, SCOPUS, DBLP, EI-Compendex, etc.


We are pleased to announce the 2nd International Conference on Next Generation Computing Technologies (NGCT-2016), technically co-sponsored by IEEE UP Section (India) and hosted by Centre for Information Technology (CIT), University of Petroleum & Energy Studies (UPES), Dehradun (India) in association with Next Generation Computing Technology Society, Dehradun.

A large number of next generation technologies have emerged during last few years which have completely changed the computing and communication world. Today, social media, smartphones, cloud computing, virtualization and many other new technologies have become a part and parcel of our day to day life.

NGCT 2016 is an international platform where people across the world will share and exchange knowledge and ideas of various computing technologies that may affect human life style in coming future. We also give opportunity to young researchers to present their research work in a global platform.

Prospective authors/ researchers are invited to submit their original and unpublished research papers describing new theoretical and/ or experimental research in the following tracks (but are not limited to) of NGCT-2016 (All the submissions have to be in IEEE standard format only)


These are the areas of interest for paper acceptance but not limited to: 

Advanced Technologies

o   Artificial Intelligence Based                  Solutions

o   Bio-Inspired Computing

o   Biologically Inspired Communication

o   Biomarker

o   Cognitive Science

o   Decision Support System

o   EEG

o   E-Health

o   Emotive Future Computer Science         Technology

o   Energy Process and System                 Simulation

o   Fuzzy Logic

o   Human Computer Interaction

o   Ingress Protection

o   Intelligent Transportation System

o   Li-Fi Technology

o   Energy Storage Techniques

 

Artificial Intelligence & Intelligent Systems

o   Agent-based and Integrated                 Systems

o   Autonomous Agents and Multi-agent     Systems

o   Cognitive Modeling and Cognitive         Architectures

o   Computational Intelligence

o   Computational Theories of Learning

o   Computer Vision and Speech             Recognition

o   Data Visualization

o   Evolutionary Computing

o   Evolutionary Learning and Nature-        inspired Learning

o   Expert Systems

o   Fuzzy Logic

o   Heuristic and AI Planning Strategies     and Tools

o   Pervasive computing and ambient         intelligence

o   Human Aware AI

o   Hybrid Intelligent Systems

o   Innovative AI Applications

o   Intelligent System Architectures

o   Intelligent Tutoring Systems

o   Knowledge-based Systems

o   Learning in Games and Multi-agent        Systems

o   Logic Programming Languages

o   Machine Learning Tools and                 Applications

o   Morphic Computing

o   Multimedia & Cognitive Informatics

o   Natural Language Processing

o   Neural Networks

o   Perception Reactive AI Systems

 

o   Probabilistic Models and Methods

o   Probabilistic Reasoning

o   Reactive Distributed AI

o   Reinforcement Learning and On-Line      Learning

o   Robotics

o   Satisfiability and Search

o   Semantic Web Techniques and             Technologies

o   Soft Computing Theory and                 Applications

o   Software Agents

o   Symbolic Machine Learning

o   Uncertainty in AI

o   Vision Recognition

o   Web and Knowledge-based                 Information Systems

o   Web Intelligence Applications

 

Communication & Computer Networks

o   3G/ 4G/ 5G/ LTE

o   Body Area Networks

o   Cognitive Radio Networks

o   Communication Hardware Evolution

o   Cyber-Physical Systems

o   Delay Tolerant Networks

o   Future Internet and Next-Generation      Networking Architecture

o   High Performance Networks and         Protocols

o   Intelligent Networking

o   M2M Communication

o   Mobile Backhaul Technologies

o   Network Performance Analysis

o   Network Visualization

o   Opportunistic Networks

o   Optical Communication

o   P2P Networks

o   Parallel and Distributed Networks

o   Petrinets

 

o   Remote Sensing & GIS

o   Routing Protocols and Architecture

o   Service Networking

o   Software Defined Networks

o   Space and Satellite Communication

o   VANETs

o   Wi-Max

o   Wireless Radio Technologies

o   Wireless Sensor Networks

 

Data Science

 

o   Analytics for Environment

o   Analytics for Public Policy

o   Analytics for Strategy

o   Big Data Analysis

o   Business Intelligence

o   Content Analytics

o   Customer Relation Management

o   Data Mining

o   Data Mining Techniques

o   Data Visualization

o   Data Warehousing

 

o   Directional Statistics

o   E-commerce

o   Enterprise Computing

o   Enterprise Mobility

o   Exploratory Data Analysis

o   Legal Analytics

o   Machine Learning

o   Marketing Models

o   M-commerce

o   Medical Image Analytics

o   Mobile Analytics

o   Open Source Software in Analytics

o   Optimization Techniques

o   Pattern Recognition

o   Pricing Analytics

o   Retail Analytics

o   Retail Automation

o   Risk Analytics

o   Sentiment Analytics

o   Social Network Analytics

o   Software Quality and Metrics

o   Statistical Analysis

o   Statistical inference

o   Supply Chain Management

o   Web Analytics

High Performance Computing & Virtualization Technologies

 

o   Cloud Computing, Architecture and     Standards

o   Cloud Management and Monitoring         Tools

o   Cloud Performance Tuning

o   Cloud Service Models

o   Cluster & Grid Computing

o   Compiler Technologies

o   Exascale Computing

o   Fault-tolerant systems

o   GPU Computing

o   High Performance Scalable Storage     System

o   Mainframe Technology

o   Modeling and Simulation tools

o   Open System Architectures

o   Parallel & Distributing Computing

o   Power Efficiency and Reconfigurable

o   SOAs

o   SOC & NOC Architecture

o   Supercomputing

Image Processing & Pattern Recognition

 

o   3-D and Surface Reconstruction

o   Adaptive and Clustering Algorithms

o   Adaptive Filters

o   Adaptive Signal Processing

o   Array Signal Processing

o   Content-based Image Retrieval

o   Cyclo-stationary Signal Analysis

o   Detection and Estimation of Signal         Parameters

o   Face Recognition

o   FIR Filters

o   Fuzzy Logic Applications in Signal         Processing

o   Higher Order Statistical Analysis

o   IIR Filters

o   Image Segmentation

o   Medical Image Processing

o   Mobile Signal Processing

o   Motion Detection

o   Multi-channel Filtering

o   Multi-dimensional Signal Processing

o   Multiple Filtering and Filter Banks

o   Neural Networks for Signal                 Processing

o   Noise Control

o   Nonlinear Signals and Systems

o   Optical Signal Processing

o   Pattern Recognition and Analysis

 

o   Radar Image Processing

o   Real Time Signal Processing

o   Signal Identification

o   Signal Reconstruction

o   Signal-Noise Control

o   Sonar Image Processing

o   Spectral Analysis

o   Statistical Signal Processing

o   Super-Resolution Imaging

o   Time-Frequency Signal Analysis

o   Video Signal Processing

o   Visualization Image Coding and             Compression

o   Watermarking

o   Wavelet Transforms

 

Security & Privacy

 

o   Access control and Intrusion                 Detection

o   Autonomous and Adaptive Security

o   Biometric Applications

o   Cloud Security

o   Computational Intelligence                 Techniques in Security

o   Computer Network Security

o   Cryptographic Techniques

o   Data Security

o   Forensic Science and Analytical             Tools

o   Information Assurance

o   Malware Analysis

o   Models/ Protocols/ Policies in Cyber     Security

o   Next Generation Network                     Architectures

o   Security Awareness and Education

 

o   Security of Cyber-Physical Systems

o   Security Ontology

o   Security Tools and Development         Platforms

o   Trust and Privacy

o   Security Challenges in                         Mobile/Embedded Systems

o   Security in Network

 

Software Engineering and Web Technologies

 

o   Agent-based Software Systems

o   Agile and Lean Methods

o   Bioinformatics

o   Bio-Markup Languages

o   Bio-Medical Engineering Applications

o   Celestial Informatics

o   Chemi-Informatics

o   Experiments and Experience Reports

o   Formal Methods and Formal                 Approaches to S/W development

o   Health Care Informatics

o   Symbolic Computing

o   Wearable Technology

 

o   Knowledge-Based Drug Discovery

o   Legacy Systems

o   Machine Translation of Languages

o   New Approaches to Software             Engineering

o   Oil and Gas Informatics

o   Petro-Informatics

o   Real-time Software Engineering

o   Requirements engineering

o   Self-managing Systems

o   Software architectures

o   Software Engineering for Social         Media

o   Social Responsibility Technology

 

o   Software Engineering Issues Cyber-      Physical Systems

o   Software Engineering Processes and      Process Improvement

o   Software maintenance and Reuse

o   Software Quality Assurance and          Metrics

o   Telemetry

o   Web Programming

o   Molecular Electronics

o   Near Field Communication Services

o   Pico-net

o   Quantum Computing

o   Self-Organizing Network



All submissions will go through the blind peer review process. The research papers must not contain plagiarized material and should not be published/ submitted to any other conferences/ journals (IEEE Policy on Plagiarism). Conference organizers will strictly follow IEEE guidelines on such matters.

The maximum paper length must be 8 pages (extended up to 10 pages with extra charges). Papers will be submitted through EasyChair in IEEE format only. All accepted and duly presented papers that meet IEEE quality standards will be submitted to IEEE Xplore® Digital Library for publications. Click https://easychair.org/conferences/?conf=ngct2016 to submit paper through easychair.

 

Note: Only presented papers during conference will be submitted for publication in IEEE Xplore. 

 

The participants in the conference will be categorizes as follows:

i.      Regular Paper from Researchers/Academicians/Industry Experts (Up to 8  Pages extended to 10 pages with extra changes) 

ii.    Poster Paper from students pursuing Master Degree/Graduate (Up to 4 Pages)


For any inquiry, please do send email to ngct@ddn.upes.ac.in.